Charity Webb
Design Portfolio UX/UI Designer
UX/UI Designer skilled in optimizing work processes to enhance user experiences and deliver easy to use and enjoyable products.
©2023
About Me
A passionate and versatile designer with a focus on empathy, understanding human behaviour, psychology, user experience, research and visual design. Experienced with the entire design process from user research, defining the problem, brainstorming, prototyping and testing, marketing and launching. Overall creating great experiences for customers and stakeholders by prioritising their needs. Experienced working dynamically within a team requiring strong interpersonal skills, clear communication, and flexibility.
Dedicated and detail oriented with a positive mental attitude. Analytical. Passionate. Creative. With a background in Criminology and Psychology I have a genuine curiosity for human behaviour and understanding the motivations behind people's actions.
case study
Project: FUPAY
Role: Sole UX/ UI DESIGNER
Duration: 2 weeks
FUPAY is an easy simple invoicing web app platform aimed at freelancers. You can create, customise and send professional invoices to clients. Collect payments and send out payment reminders. Freeing up freelancers time to focus on important tasks.
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Let's talk Research
Qualitative research is used to gather insights or observations about users. This type of research is useful for discovering problems and determining design solutions.
UX interviews tend to be a quick and easy way to collect user data, they give insights into what users think about a site, an application, a product, or a process. They can point out what site content is memorable, what people feel is important on the site, and what ideas for improvement they may have.
What was the aim?
Interviews
I interviewed 5 people. Three men and two women. The age ranged from 29 -43.
One of the interviewees was a small business owner two freelancers and the other two were part of the sales team at a large company.
A regular pain point that was mentioned during all of the interviews was issues with payment, whether this was with receiving regular late payments or with processing invoices and keeping track of incoming or even getting the client to pay all together.
What the Research said....
Rosie Rivers
Freelancer
'' I don't have time to chase late payments and to manually keep track of who has paid me, it's such a headache"
Troy Stevens
Small Business Owner
" I use excel spreadsheets and send invoices via email, takes time, but it works for me"
Business Owner
"I invoice once a month to various clients, so it does all get on top of me when the time comes to send them all out"
More Research ?!
Secondary research is used to gather insights or observations about users. This type of research is useful for discovering problems and determining design solutions.
To discover the data prior researchers have collected that is relevant to what you are trying to learn.
The main purpose of this research is to collect data and insights that deepen your understanding of the problem space
More Research ?!
Secondary research is used to gather insights or observations about users. This type of research is useful for discovering problems and determining design solutions.
To discover the data prior researchers have collected that is relevant to what you are trying to learn.
The main purpose of this research is to collect data and insights that deepen your understanding of the problem space
What was the aim?
When conducting the secondary research, I tried to focus more on the data that would allow me to understand the freelancing process and what issues specifically arose for them. This was so that I could have a complete understanding of why late payments and invoicing are such a huge pain point for most freelancers.
My main goals were to:
Through the research I found that 70% of freelancers receive late payments. 4% of payments are cleared on time. Which is clearly a large issue when considering this is the main source of income for these types of workers.
Benchmarking
UX benchmarking is the process of evaluating a product or service’s user experience by using metrics to gauge its relative performance against a meaningful standard. These metrics are usually collected using quantitative usability testing, analytics, or surveys.
Visual benchmarking : To see what the available invoicing apps looked like and how they presented their software.
Feature benchmarking: What type of features do these products offer, how can I utilise some of these features in my product and improve them?
Based on my research, I chose to conduct some benchmarking, to understand the market a little bit better. I chose to do two types of benchmarking that I felt would be beneficial to what I wanted to know.
What did I find out ?
Many web apps offered customised invoice templates and promoted this quite alot. The personalisation aspect seemed to be a large focus for most of these companies.
The focus on automated invoicing was mainly for large companies. From the research conducted I did not see any software that target freelancers and entrepreneurs as their market
Visually the layouts were similar throughout the different softwares with the same neutral colours used.
Primary Market
Freelancers, entrepreneurs and small businesses.
secondary Market
Anyone who needs to regularly invoice a client.
User
Persona
What is a user persona?
A user persona is a fictional character that represents your target audience. Although a user persona is not a real person, it’s based on data and facts obtained through real-life interviews, surveys and other forms of user research.
The purpose of personas is to gather your findings and use them to define a realistic character that is likely to use your product. By personifying users, it helps to visualise them as real people. As such, you can relate to their limitations, struggles, successes and goals, ultimately enabling you to create a personalised user experience optimised for their needs..
Derek Wry
Age: 32
Location: Barcelona
Occupation: Teacher
About the User
Derek is a autonomo Business English teacher, living in Barcelona. He was previously a General manager of a Bar when living in the UK.
Problems
Challenges
Demographic Information
Moods and Personality
(Friendly, disciplined, strong)
Goals and Needs
Design Decisions
and Iterations
A picture of the colour scheme used for Fupay UI
Colour Scheme: Originally I'd decided to go with a dark theme, I chose this because, I like the way the UI looks on apps that utilise this.
When researching I found that a majority of the software on the market tend to use the same colour schemes and they look very much a like. I wanted my web app to stand out and not be the industry standard. The purples allow for goods contrat when using darker backgrounds.
What's Next for Fupay ?
case study
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After
case study
paddle barn website
re- design
The Brief
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THE ORIGINAL
Let's talk about the client.
Re- Branding
sea and visuals of the beach
Benchmarking
“Users spend most of their time on other sites. This means that users prefer your site to work the same way as all the other sites they already know.” Jacob Nielson
Iterations
Old
New
Mobile versions
Future Steps & Conclusions